Early Look is a series dedicated to looking at games long before they came out. This month is dedicated to Jet Set Radio Future and the coverage it gained over a year ahead of its Japanese release on 22nd February 2002. The game's development is truly a fascinating story and a great insight into one of Sega's most beloved titles.
The game was originally planned for an Autumn 2001 release. |
The game was first announced on 30th March 2001 via a strategic partnership between Sega and Microsoft for their upcoming Xbox console. Its announcement was still being advertised under the 'Jet Grind Radio' brand for American audiences both by Microsoft and Smilebit.
Interestingly, in an interview with Smilebit's director, Takayuki Kawagoe, highlights some amazing insight into the games inception. Takayuki mentions how the game initially started development on the PS2 alongside Gunvalkyrie before moving to the Xbox after it came "right after the PS2" (probably referring to the Xbox's official reveal in January 2001).
Couple of direct screenshots from E3 |
What makes early development of JSRF truly fascinating is the fact that the game first debuted at E3 2001 on the 16th May 2001 - just 4 and a half months after Sega's public announcement they would be leaving the hardware business. Even after nearly 2 months from the game's announcement, the game was still being referred to as 'Jet Grind Radio Future' by Smilebit themselves on their official website.
The game was first shown in video form at a private booth which Sega said was running on actual hardware. Amazingly, Sega acknowledged that the build shown to journalists was only 10% complete. The stage they used to showcase the game was the first stage from the original Jet Set Radio, unchanged apart from upgrading certain scenery to 3D and now running at 60fps.Rare pic of E3 cover |
Everything went quiet until the game was shown off once again at the Tokyo Game Show on the 12th October 2001. Journalists had the option to play as 4 different characters, Beat and Gum from the first game (though it's unclear if they were wearing their original attire) and 2 characters from JSRF including Tab.
TGS 2001 screenshot |
- https://www.gamespot.com/articles/e3-2001-jet-set-radio-future-impressions/1100-2761926/
- https://uk.ign.com/articles/2001/05/15/e3-2001-first-look-jet-grind-radio-future
- https://web.archive.org/web/20010618092901/http://www.smilebit.com/eng/game/jsrf.html
- https://web.archive.org/web/20020606194617/http://xbox.ign.com/articles/094/094962p1.html http://www.jeuxvideo.com/dossiers/00001382/e3-2001-xbox-jet-set-radio-future-083.htm
- https://www.trmk.org/features/e3/2001/ (Way back machine links)
- http://www.nintendoworldreport.com/news/6045/will-jet-grind-radio-come-to-gamecube
- https://www.gamespot.com/articles/tgs-2001-fall-jet-set-radio-future-hands-on/1100-2817644/
- https://uk.ign.com/articles/2001/10/11/tgs-2001-jet-set-radio-future-impressions
- https://web.archive.org/web/20020606193024/http://xbox.ign.com/articles/094/094741p1.html
- https://news.microsoft.com/2001/03/30/sega-and-microsoft-team-up-for-strategic-xbox-alliance/
- https://web.archive.org/web/20020602055954/http://dreamcast.ign.com/articles/095/095663p1.html
- https://web.archive.org/web/20020606194335/http://xbox.ign.com/articles/095/095278p1.html
- https://archive.org/details/024057
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